Class LazyLogical

java.lang.Object
com.singularsys.jep.functions.PostfixMathCommand
com.singularsys.jep.functions.LazyLogical
All Implemented Interfaces:
CallbackEvaluationI, PostfixMathCommandI, Serializable

public class LazyLogical extends PostfixMathCommand implements CallbackEvaluationI
A version of the logical operators which use lazy evaluation. The first argument is always evaluated but the second argument is only evaluated if needed. Hence
  • 0 || arg2 arg2 is evaluated
  • 1 || arg2 arg2 is not evaluated and true is returned
  • 0 && arg2 arg2 is not evaluated and false is returned
  • 1 && arg2 arg2 is evaluated
Since:
3.1
See Also:
  • Field Details

    • id

      protected final int id
      Represents which logical operator this is.
    • AND

      public static final int AND
      See Also:
    • OR

      public static final int OR
      See Also:
    • allowNumbers

      protected boolean allowNumbers
  • Constructor Details

    • LazyLogical

      public LazyLogical(int id_in)
      Standard constructor, non-zero Numbers will be treated as true and zero Numbers as false.
      Parameters:
      id_in - either one of the constants AND or OR.
    • LazyLogical

      public LazyLogical(int id_in, boolean disallowNumbers)
      Constructor which restricts type of arguments.
      Parameters:
      id_in - Either AND or OR
      disallowNumbers - if true Number arguments will raise exceptions, otherwise as the Standard constructor.
  • Method Details

    • evaluate

      public Object evaluate(Node node, Evaluator pv) throws EvaluationException
      Description copied from interface: CallbackEvaluationI
      Performs some special evaluation on the node. This method has the responsibility for evaluating the children of the node, and it should generally call
       pv.eval(node.jjtGetChild(i))   
       
      for each child. The SymbolTable is not passed as an argument. This is because it is better practice to get and set variable values by using node.getVar().setValue() rather that through the SymbolTable with requires a hashtable lookup.
      Specified by:
      evaluate in interface CallbackEvaluationI
      Parameters:
      node - The current node
      pv - The visitor, can be used evaluate the children
      Returns:
      the value after evaluation. This value will be passed to other functions higher up the node tree. The value can be any type including Double or Vector<Object>
      Throws:
      EvaluationException - if the calculation cannot be performed
      See Also:
    • getId

      public int getId()
      Return a code indicating the type of this operator
      Returns:
      the id
      Since:
      3.4.0
    • isAllowNumbers

      public boolean isAllowNumbers()
      Returns whether numbers are treated as booleans
      Returns:
      true if numbers can be used
      Since:
      3.4.0